gl_realtime clock mix with my own Textdraw
#1

Hello Guys,
i hope you can help me with this problem. My last threats had not an answere and i had to find the fail alone and in other forums.
My new problem contains the gl_realtime filterscript and an own filterscript.
I created an own filterscript with an textdraw, which update all 1000 mili secounds with an timer.
But sometimes my own Textdraw (its name is "Autoname") Text contains the time. Its not good because the textdraw should contains the actually car name and not the actualy time .
I hope you can help me.
And i hope i get one reply at least
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Messages In This Thread
gl_realtime clock mix with my own Textdraw - by Tockra - 20.04.2010, 13:12
Re: gl_realtime clock mix with my own Textdraw - by Jay420 - 20.04.2010, 14:17
Re: gl_realtime clock mix with my own Textdraw - by Tockra - 20.04.2010, 14:57
Re: gl_realtime clock mix with my own Textdraw - by Tockra - 20.04.2010, 18:56
Re: gl_realtime clock mix with my own Textdraw - by Torran - 20.04.2010, 18:58
Re: gl_realtime clock mix with my own Textdraw - by Tockra - 20.04.2010, 19:11
Re: gl_realtime clock mix with my own Textdraw - by Torran - 20.04.2010, 19:22
Re: gl_realtime clock mix with my own Textdraw - by Tockra - 20.04.2010, 20:04

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