#4

Quote:
Originally Posted by Dark_Kostas
pawn Код:
if(GetPlayerScore(playerid) == 100)
{
    if(GetPVarInt(playerid, "100Rank") == 1) return 1;//Use "continue;" if this is on a loop
    SetPVarInt(playerid, "100Rank", 1);
    GameTextForPlayer(playerid, "New Rank! Killah!", 5000, 5);
    return 1;
}
So you're making a PVar, despite the score being an individual-saving variable? Okay.
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Messages In This Thread
Rank - by ScottCFR - 17.04.2010, 21:42
Re: Rank - by Calgon - 17.04.2010, 21:43
Re: Rank - by Dark_Kostas - 17.04.2010, 21:50
Re: Rank - by Calgon - 17.04.2010, 21:51
Re: Rank - by ScottCFR - 17.04.2010, 22:01
Re: Rank - by Dark_Kostas - 17.04.2010, 22:04

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