[HELP] Admin command!!!! Somebody help me. Thanks
#10

Thank you to help put the way you speak no more ta working, compiles more stays the same. Thanks and sorry to disturb too much.

It was therefore:

//On top FS
Код:
enum sdata
{
  Float:posx,
  Float:posy,
  Float:posz,
  sinterior,
  smoney
}

new LastData[MAX_PLAYERS][sdata],WeapData[MAX_PLAYERS][2][13];
OnPlayerSpawn FS
Код:
public OnPlayerSpawn(playerid)
{
  if(Spec[playerid][Spectating])
  {
    for(new i; i < 13; i++) GivePlayerWeapon(playerid, WeapData[playerid][0][i], WeapData[playerid][1][i]);
    SetPlayerPos(playerid, LastData[playerid][posx], LastData[playerid][posy], LastData[playerid][posz]);
    SetPlayerInterior(playerid, LastData[playerid][sinterior]);
    SetPlayerMoney(playerid, LastData[playerid][smoney]); //the money received during spectate wont be given here.
    Spec[playerid][Spectating] = false;
  }
  if(Variables[playerid][Jailed]) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,197.6661,173.8179,1003.0234); SetPlayerFacingAngle(playerid,0); }
  return 1;
}
Command spec:
Код:
dcmd_spec(playerid,params[]) {
	if(IsPlayerCommandLevel(playerid,"spec")) {
	  if(!strlen(params)) return SendClientMessage(playerid,red,""[ERROR]: \"/SPEC <NICK OR ID | OFF>\".");
    new id;
		if(!IsNumeric(params)) {
      if(!strcmp(params,"off",true)) {
		    if(!Spec[playerid][Spectating]) return SendClientMessage(playerid,red,"[ERROR]: You should be watchful.");
		    SendCommandMessageToAdmins(playerid,"SPEC OFF");
		    TogglePlayerSpectating(playerid, false);
        return SendClientMessage(playerid,yellow,"You left the observer mode.");
		  }
	    id = ReturnPlayerID(params);
		}
		else id = strval(params);
		if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
		  SendCommandMessageToAdmins(playerid,"SPEC");
		  new string[256],name[24]; GetPlayerName(id,name,24);
		  if(Spec[id][Spectating]) return SendClientMessage(playerid,red,"Error: You may not notice a player ever observed.");
	    if(Spec[playerid][Spectating] && Spec[playerid][SpectateID] == id) return SendClientMessage(playerid,red,"[ERROR]:You're already watching this player.");
			Spec[playerid][Spectating] = true, Spec[playerid][SpectateID] = id;
      for(new i; i < 13; i++) GetPlayerWeaponData(playerid, i, WeapData[playerid][0][i], WeapData[playerid][1][i]);
      GetPlayerPos(playerid, LastData[playerid][posx], LastData[playerid][posy], LastData[playerid][posz]);
      LastData[playerid][sinterior] = GetPlayerInterior(playerid);
      LastData[playerid][smoney] = GetPlayerMoney(playerid);
	    TogglePlayerSpectating(playerid,true);
	    SetPlayerInterior(playerid, GetPlayerInterior(id));
			if(!IsPlayerInAnyVehicle(id)) PlayerSpectatePlayer(playerid,id);
			else PlayerSpectateVehicle(playerid,GetPlayerVehicleID(id));
	  	format(string,256,"You are now watching the player \"%s\".",name); return SendClientMessage(playerid,yellow,string);
		} else return SendClientMessage(playerid,red,"[ERROR]: You may not notice yourself or a disconnected player.");
	} else return SendLevelErrorMessage(playerid,"spec");
}
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)