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Detect if player is alive or dead?
dice7
High-roller
Posts: 2,200
Threads: 14
Joined: Apr 2009
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#9
07.04.2010, 16:51
That will cause even more lag if you have >50 players at once. Use just one loop in your timer called function
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Messages In This Thread
Detect if player is alive or dead?
- by
-Rebel Son-
- 07.04.2010, 01:20
Re: Detect if player is alive or dead?
- by
cessil
- 07.04.2010, 01:31
Re: Detect if player is alive or dead?
- by
-Rebel Son-
- 07.04.2010, 03:03
Re: Detect if player is alive or dead?
- by
deather
- 07.04.2010, 03:28
Re: Detect if player is alive or dead?
- by
GTA_Rules
- 07.04.2010, 03:31
Re: Detect if player is alive or dead?
- by
-Rebel Son-
- 07.04.2010, 15:51
Re: Detect if player is alive or dead?
- by
Joe_
- 07.04.2010, 16:09
Re: Detect if player is alive or dead?
- by
-Rebel Son-
- 07.04.2010, 16:10
Re: Detect if player is alive or dead?
- by
dice7
- 07.04.2010, 16:51
Re: Detect if player is alive or dead?
- by
-Rebel Son-
- 10.04.2010, 04:21
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