Detect if player is alive or dead?
#6

Ok and for my minigame what goes where? i got somewhat lost trying to install it.



here is where i put the codes when the player accepts the Random DM notice.
Код:
if(dialogid == 3)
{
if(response)
{
new rand = random(sizeof(DDM));
MiniGame[playerid] = 1;
SetTimer("END",60000,3);
GivePlayerWeapon(playerid,24,500);
GivePlayerWeapon(playerid,27,500);
GivePlayerWeapon(playerid,30,500);
SetPlayerPos(playerid,DDM[rand][0],DDM[rand][1],DDM[rand][2]);
SetPlayerDrunkLevel(playerid,50000);
}
else
{
SendClientMessage(playerid,COLOR_RED,"Fine be that way ...");
}
return 1;
}
and here is the fuction "END" Witch is called when the minigame is over.
Код:
public END()
{
for(new i=0; i<MAX_PLAYERS; i++) KillTimer(3);
for(new i=0; i<MAX_PLAYERS; i++) SetPlayerPos(i,2087.1794,1448.4274,10.8203);
for(new i=0; i<MAX_PLAYERS; i++) MiniGame[i] = 0;
for(new i=0; i<MAX_PLAYERS; i++) RPW(i);
for(new i=0; i<MAX_PLAYERS; i++) SetPlayerDrunkLevel(i,0);
for(new i=0; i<MAX_PLAYERS; i++) GivePlayerMoney(i,5000);
}
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Messages In This Thread
Detect if player is alive or dead? - by -Rebel Son- - 07.04.2010, 01:20
Re: Detect if player is alive or dead? - by cessil - 07.04.2010, 01:31
Re: Detect if player is alive or dead? - by -Rebel Son- - 07.04.2010, 03:03
Re: Detect if player is alive or dead? - by deather - 07.04.2010, 03:28
Re: Detect if player is alive or dead? - by GTA_Rules - 07.04.2010, 03:31
Re: Detect if player is alive or dead? - by -Rebel Son- - 07.04.2010, 15:51
Re: Detect if player is alive or dead? - by Joe_ - 07.04.2010, 16:09
Re: Detect if player is alive or dead? - by -Rebel Son- - 07.04.2010, 16:10
Re: Detect if player is alive or dead? - by dice7 - 07.04.2010, 16:51
Re: Detect if player is alive or dead? - by -Rebel Son- - 10.04.2010, 04:21

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