command buggy,again
#10

Also add:

pawn Код:
if(IsPlayerConnected(para1))
{
//Code here
}
This checks is the "para1" connected, and this fixes this problem.
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Messages In This Thread
command buggy,again - by WardenCS - 05.04.2010, 20:00
Re: command buggy,again - by WardenCS - 06.04.2010, 14:02
Re: command buggy,again - by Hiddos - 06.04.2010, 14:36
Re: command buggy,again - by WardenCS - 06.04.2010, 14:43
Re: command buggy,again - by WardenCS - 06.04.2010, 17:32
Re: command buggy,again - by Norn - 06.04.2010, 18:18
Re: command buggy,again - by Mikep. - 06.04.2010, 18:18
Re: command buggy,again - by WardenCS - 06.04.2010, 18:51
Re: command buggy,again - by WardenCS - 07.04.2010, 12:05
Re: command buggy,again - by Jakku - 07.04.2010, 13:24

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