07.04.2010, 03:31
Or just use a global variable.
Now you can do something like:
At least you don't have to use another timer that way.
Код:
new isDeath[MAX_PLAYERS];
OnPlayerConnect( playerid )
{
isDeath[playerid] = false;
return 1;
}
OnPlayerDeath( playerid )
{
isDeath[playerid] = true;
return 1;
}
OnPlayerSpawn( playerid )
{
isDeath[playerid] = false;
return 1;
}
Код:
if(isDeath[playerid])
{
// He's dead, put code here.
}
else
{
// He's not dead.
}

