Class Selection - Easier Way?
#1

Hey yall, I was wandering if there is an easier/smaller way to do this...

pawn Код:
AddPlayerClass(7,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0); // Civillians...
    AddPlayerClass(8,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(9,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(10,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(11,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(12,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(13,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(14,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(15,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(16,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(17,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(18,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(19,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(20,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(21,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(22,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(23,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(24,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(25,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(26,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(27,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(28,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(29,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(30,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(31,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(32,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(33,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(34,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(35,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(36,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(38,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(39,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(40,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(41,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(42,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(43,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(44,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(45,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(46,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
    AddPlayerClass(47,1512.0957,-1656.5160,13.5392,257.7541,0,0,0,0,0,0);
* I did have all of them, but exceeded over 20000 characters... So, does anyone have an easier way? Everything appreciated... Thanks!
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Messages In This Thread
Class Selection - Easier Way? - by Scenario - 07.04.2010, 00:37
Re: Class Selection - Easier Way? - by Donny_k - 07.04.2010, 00:45
Re: Class Selection - Easier Way? - by Carlton - 07.04.2010, 00:45
Re: Class Selection - Easier Way? - by Scenario - 07.04.2010, 00:50
Re: Class Selection - Easier Way? - by Carlton - 07.04.2010, 00:56
Re: Class Selection - Easier Way? - by Scenario - 07.04.2010, 02:39
Re: Class Selection - Easier Way? - by Mina - 07.04.2010, 19:23

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