Pawno Compiler Crashing
#8

What function?

All i have is the new rand thing below my includes,
Then the Float:ShipSpawns or w/e tht holds all the coords
Then in ongamemodeinit i use the random on addplayerclass
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Messages In This Thread
Pawno Compiler Crashing - by Torran - 05.04.2010, 19:21
Re: Pawno Compiler Crashing - by diamondo25 - 05.04.2010, 19:22
Re: Pawno Compiler Crashing - by dice7 - 05.04.2010, 19:30
Re: Pawno Compiler Crashing - by Torran - 05.04.2010, 19:33
Re: Pawno Compiler Crashing - by dice7 - 05.04.2010, 19:38
Re: Pawno Compiler Crashing - by Torran - 05.04.2010, 19:40
Re: Pawno Compiler Crashing - by dice7 - 05.04.2010, 20:23
Re: Pawno Compiler Crashing - by Torran - 05.04.2010, 20:35

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