If vehicle health is lower than 500 set player drunk level.
#7

Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
  new Float:health;
  GetVehicleHealth(vehicleid, health);
  if(health < 650) SetPlayerDrunkLevel (playerid, 50000);
  if(ispassenger == 1)
  {
	SetPlayerDrunkLevel(playerid, 0);
  }
  return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	SetPlayerDrunkLevel (playerid, 0);
	return 1;
}
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