03.04.2010, 16:53
Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { new Float:health; GetVehicleHealth(vehicleid, health); if(health < 650) SetPlayerDrunkLevel (playerid, 50000); if(ispassenger == 1) { SetPlayerDrunkLevel(playerid, 0); } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { SetPlayerDrunkLevel (playerid, 0); return 1; }