Calculus... bleck
#2

does this help?

Код:
GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
	new Float:a;
	GetPlayerPos(playerid, x, y, a);
	GetPlayerFacingAngle(playerid, a);
	if (GetPlayerVehicleID(playerid))
	{
	  GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
	}
	x += (distance * floatsin(-a, degrees));
	y += (distance * floatcos(-a, degrees));
}
use a negative for distance

usage

Код:
GetXYInFrontOfPlayer(playerid, xpos,ypos, -yourdistancebehind);
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Messages In This Thread
Calculus... bleck - by dracar - 03.04.2010, 00:29
Re: Calculus... bleck - by adsy - 03.04.2010, 00:35
Re: Calculus... bleck - by dracar - 03.04.2010, 00:58
Re: Calculus... bleck - by adsy - 03.04.2010, 00:59
Re: Calculus... bleck - by dracar - 03.04.2010, 01:26
Re: Calculus... bleck - by Nero_3D - 03.04.2010, 01:28

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