01.04.2010, 22:08
I would start with the language and than with the engine, for beginners programming with game engine's can be extremely confusing and difficult
Unlike PAWN; Game engines, especially the ones written in C++, have alot of concepts to be learnt, and alot of considerations and issues to be acknowledged and fixed if you'd like to develop anything near stability.
Most game engines are written in C++ as that seems to be the dominant engine for rendering engines, sound engines, networking engines, etc;
Unlike PAWN; Game engines, especially the ones written in C++, have alot of concepts to be learnt, and alot of considerations and issues to be acknowledged and fixed if you'd like to develop anything near stability.
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Originally Posted by Joe Torran C
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Does anyone have any suggestions on what code to use for the engine |