[FilterScript] [FS]Goggles Desyncer
#8

Yeah, but since SetPlayerArmedWeapon just change the weapon that player is holding to the defined one. (I't will not be possible to use the Goggle's, they were going to be changed =/).

This script's just check if the player is holding a Goggle, then if the player press Fire, it will desync the player for other's causing the Fire button to work clientside only, not remotely. (That's done using return 0 in OnPlayerUpdate).

About the video and screens: I can't record/take right now maybe later. (Sorry )

Link updated: Added a new check (IsPlayerInAnyVehicle(playerid), to prevent desync the player inside a vehicle)
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Messages In This Thread
[FS]Goggles Desyncer - by GhOsT[X] - 01.04.2010, 13:10
Re: [FS]Goggles Desyncer - by MPKaboose - 01.04.2010, 13:14
Re: [FS]Goggles Desyncer - by Zh3r0 - 01.04.2010, 13:15
Re: [FS]Goggles Desyncer - by GhOsT[X] - 01.04.2010, 13:20
Re: [FS]Goggles Desyncer - by WebGh0st - 01.04.2010, 13:33
Re: [FS]Goggles Desyncer - by Calgon - 01.04.2010, 13:37
Re: [FS]Goggles Desyncer - by Thrarod - 01.04.2010, 13:41
Re: [FS]Goggles Desyncer - by GhOsT[X] - 01.04.2010, 13:44
Re: [FS]Goggles Desyncer - by 02manchestera - 01.04.2010, 13:50
Re: [FS]Goggles Desyncer - by GhOsT[X] - 01.04.2010, 13:53

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