Quote:
Originally Posted by samuel_hamza
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { if(GetPlayerVehicleID(playerid) == IDofTheCar) { if(gTeam[playerid] != Number of team who own this car) { SendClientMessage(playerid, COLOR_GREEN, Welcome in LVPD cruiser) } else { RemovePlayerFromVehicle(playerid); } } } return 1; }
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This means: Every team-member get ejected and others not xD
--> Replace: != by ==
Every player ejected? Then use waff's code, so they don't even enter the car ^^