[Map] [MAP] Roleplay Police CSI Scene..
#1


What?
Okay here we have a Roadblock, and a crimescene. Now, since it blocks a road, it might get annoying having it permanantly.. so have it for a while.. Have your Cops look at it.. Rp some.. Frame somebody. This crash is of a burned Arms Dealer's Truck.. Several burn Weapons in the rear.. drugs etc. Around it is some Meaningless Garbage.. and Then a cellphone, Petrol, Sticky Famible Liquid canisters and a padlocked Box. Make some good RP out of this. Then once youve done it, remove it from your script IF YOU WANT.. so its more RP. Comment if you add it


Where?

At the front Dual Carrige way, along the coast of LS.

Code and all that
Code:
CreateObject(3578, 2904.6469726563, -863.33483886719, 10.824908256531, 0, 0, 0);
CreateObject(3578, 2913.30859375, -863.36047363281, 10.824908256531, 0, 0, 0);
CreateObject(3578, 2883.955078125, -861.10369873047, 10.824908256531, 0, 0, 324.27026367188);
CreateObject(981, 2894.103515625, -851.07427978516, 11.054179191589, 0, 0, 0);
CreateObject(1423, 2889.8127441406, -863.48541259766, 10.5859375, 0, 0, 0);
CreateObject(1423, 2892.3227539063, -863.36322021484, 10.5859375, 0, 0, 0);
CreateObject(1423, 2895.3447265625, -863.01599121094, 10.5859375, 0, 0, 0);
CreateObject(1423, 2898.1047363281, -862.90625, 10.5859375, 0, 0, 0);
CreateObject(1423, 2898.1044921875, -862.90625, 10.5859375, 0, 0, 0);
CreateObject(1459, 2889.8984375, -871.08325195313, 10.48694229126, 0, 0, 0);
CreateObject(1459, 2895.1599121094, -870.85083007813, 10.48694229126, 0, 0, 0);
CreateObject(1238, 2891.7795410156, -871.10015869141, 10.193180084229, 0, 0, 0);
CreateObject(1238, 2893.2734375, -870.96594238281, 10.193180084229, 0, 0, 0);
CreateObject(1238, 2892.5263671875, -871.03265380859, 10.193180084229, 0, 0, 0);
CreateObject(1238, 2892.5263671875, -871.0322265625, 10.193180084229, 0, 0, 0);
CreateObject(1237, 2891.7316894531, -868.52722167969, 9.875, 0, 0, 0);
CreateObject(1237, 2892.7275390625, -868.43725585938, 9.875, 0, 0, 0);
CreateObject(1237, 2893.7236328125, -868.34741210938, 9.875, 0, 0, 0);
CreateObject(1237, 2894.7197265625, -868.25756835938, 9.875, 0, 0, 0);
CreateObject(1237, 2895.7158203125, -868.16772460938, 9.875, 0, 0, 0);
CreateObject(1237, 2896.7119140625, -868.07788085938, 9.875, 0, 0, 0);
CreateObject(1237, 2890.7353515625, -868.61181640625, 9.875, 0, 0, 0);
CreateObject(1237, 2889.7392578125, -868.70043945313, 9.875, 0, 0, 0);
CreateObject(1237, 2889.8828125, -850.61456298828, 9.875, 0, 0, 0);
CreateObject(1237, 2891.1279296875, -850.50286865234, 9.875, 0, 0, 0);
CreateObject(1237, 2897.8515625, -849.90045166016, 9.875, 0, 0, 0);
CreateObject(1237, 2899.0966796875, -849.78900146484, 9.875, 0, 0, 0);
CreateObject(1237, 2893.6264648438, -858.81182861328, 9.875, 0, 0, 0);
CreateObject(1237, 2891.6337890625, -858.98974609375, 9.875, 0, 0, 0);
CreateObject(1237, 2895.8671875, -858.61053466797, 9.875, 0, 0, 0);
CreateObject(1237, 2895.8671875, -858.6103515625, 9.875, 0, 0, 0);
CreateObject(1251, 2891.9892578125, -870.8466796875, 11.048515319824, 0, 0, 272.66064453125);
CreateObject(12957, 2895.35546875, -826.45025634766, 10.753216743469, 0, 0, 158.79956054688);
CreateObject(926, 2890.8911132813, -826.24743652344, 10.124979972839, 0, 0, 29.774780273438);
CreateObject(926, 2896.5009765625, -829.587890625, 10.124310493469, 0, 0, 11.9091796875);
CreateObject(960, 2892.7221679688, -822.74548339844, 10.257459640503, 0, 0, 15.8798828125);
CreateObject(851, 2895.9885253906, -828.10028076172, 10.187870979309, 0, 0, 0);
CreateObject(1650, 2894.8271484375, -822.435546875, 10.181662559509, 0, 0, 350.07507324219);
CreateObject(1650, 2899.3046875, -824.98956298828, 10.181662559509, 0, 0, 338.16394042969);
CreateObject(1582, 2894.1977539063, -823.63458251953, 10.307061195374, 0, 0, 13.894897460938);
CreateObject(1644, 2894.5180664063, -822.62530517578, 9.9008255004883, 0, 0, 352.06005859375);
CreateObject(1672, 2894.8603515625, -823.56524658203, 10.080718994141, 0, 0, 0);
CreateObject(2035, 2894.5502929688, -826.74945068359, 10.649506568909, 0, 0, 0);
CreateObject(2035, 2895.1472167969, -827.22241210938, 10.649506568909, 0, 0, 330.22521972656);
CreateObject(2036, 2894.4240722656, -827.55181884766, 10.658995628357, 0, 0, 318.31530761719);
CreateObject(2044, 2894.9731445313, -827.68743896484, 10.65260219574, 0, 0, 0);
CreateObject(2037, 2895.7604980469, -826.77166748047, 10.697429656982, 0, 0, 5.9549560546875);
CreateObject(2037, 2894.7065429688, -826.39660644531, 10.697429656982, 0, 0, 326.2548828125);
CreateObject(2057, 2893.7666015625, -824.51403808594, 10.046123504639, 0, 0, 0);
CreateObject(2057, 2898.0385742188, -824.40979003906, 10.046123504639, 0, 0, 350.07507324219);
CreateObject(2060, 2894.8410644531, -828.17077636719, 10.781725883484, 0, 0, 0);
CreateObject(2061, 2895.5476074219, -826.64666748047, 10.91699886322, 0, 0, 338.16516113281);
CreateObject(2059, 2898.2622070313, -827.95001220703, 9.8827991485596, 0, 0, 0);
CreateObject(2058, 2894.1103515625, -827.78363037109, 10.628228187561, 0, 0, 0);
CreateObject(1575, 2895.3215332031, -827.09448242188, 10.827491760254, 0, 0, 0);
CreateObject(1210, 2893.17578125, -825.76806640625, 10.02410697937, 0, 0, 21.834838867188);
CreateObject(2958, 2897.5590820313, -826.00158691406, 10.072266578674, 0, 0, 0);
CreateObject(2967, 2891.80078125, -829.17346191406, 9.8756694793701, 0, 0, 336.18017578125);
CreateObject(2680, 2892.2661132813, -823.63739013672, 10.087113380432, 0, 0, 0);

SCREENIES YEY!!!










PLEASE NOTE FBI TRUCK IS NOT INCLUDED

If you use this, Comment and tell me Server IP.. I'll come visit as James_Tompson


Reply


Messages In This Thread
[MAP] Roleplay Police CSI Scene.. - by Jewelz - 31.03.2010, 16:53
Re: [MAP] Roleplay Police CSI Scene.. - by Master_Gangster - 01.04.2010, 01:28
Re: [MAP] Roleplay Police CSI Scene.. - by Jewelz - 01.04.2010, 07:40
Re: [MAP] Roleplay Police CSI Scene.. - by Master_Gangster - 01.04.2010, 15:35
Re: [MAP] Roleplay Police CSI Scene.. - by Jewelz - 01.04.2010, 16:02
Re: [MAP] Roleplay Police CSI Scene.. - by [DK]JaloNik - 13.07.2010, 15:34
Re: [MAP] Roleplay Police CSI Scene.. - by justsomeguy - 27.07.2010, 12:17

Forum Jump:


Users browsing this thread: 1 Guest(s)