moving objects
#5

here is the code (not proper)
if(IsPlayerInRangeOfPoint(etc....))
{
MoveObject(etc...); coords of opened
}
else
{
MoveObject(etc...); coords of closed
}
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Messages In This Thread
moving objects - by Freddy Z - 29.03.2010, 13:43
Re: moving objects - by XRVX - 29.03.2010, 13:44
Re: moving objects - by aircombat - 29.03.2010, 13:45
Re: moving objects - by Freddy Z - 30.03.2010, 18:04
Re: moving objects - by aircombat - 30.03.2010, 20:29
Re: moving objects - by Freddy Z - 01.04.2010, 16:37
Re: moving objects - by Rand_Omar - 01.04.2010, 16:49
Re: moving objects - by Freddy Z - 01.04.2010, 18:26
Re: moving objects - by Freddy Z - 02.04.2010, 16:56

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