Quote:
Originally Posted by Mikep.
Quote:
Originally Posted by BeckzyBoi
native GetPlayerCameraUpVector(playerid, &Float  , &Float:y, &Float:z);
What is this?
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I believe it's to get the camera distance from the player, like updown/leftright.
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You can read about Up vector and some other camera stuff here:
https://www.siggraph.org/education/m...3d/3dview1.htm