29.03.2010, 18:35
Or that way :P
Код:
//OnGameModeInit SetTimer("vcheck", 800, true); forward vcheck(); public vcheck() { new Float:VHealth,PVeh,PSeat; for(new d,g=GetMaxPlayers(); d<g; d++) if(IsPlayerConnected(d) && !IsPlayerNPC(d)) { PSeat = GetPlayerVehicleSeat(d); if(!PSeat) { PVeh = GetPlayerVehicleID(d); GetVehicleHealth(PVeh,VHealth); if(VHealth <= 300) { RepairVehicle(PVeh); PlayerPlaySound(d, 1056, 0.0,0.0,0.0); SendClientMessage(d, COLOR_KRED, "Your vehicle has been fixed"); } } } return 1; }