OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7]
#3

Quote:
Originally Posted by Kye
I think this is a rare SA-MP server streaming problem caused by the fact that the interior is right above Grove Street. The vehicles are streamed in while you are in the interior but the cols aren't loaded so they fall through the ground.

A fix could be scripted to change the player virtual world to non-0 when you are in an interior.
Would it not happen in every interior? If you are in any interior, vehicles below would still stream in, and their positions would be updated for the next time a player enters that area?
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Messages In This Thread
OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7] - by smeti - 28.03.2010, 13:22
Re: OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7] - by Kalcor - 28.03.2010, 13:30
Re: OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7] - by BeckzyBoi - 29.03.2010, 00:18
Re: OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7] - by Jay_ - 29.03.2010, 12:54
Re: OnVehicleStreamIn bug [SPLIT FROM Server update: 0.3a R7] - by BeckzyBoi - 29.03.2010, 13:36

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