28.03.2010, 11:15
Quote:
Originally Posted by Jay420
Well I've never even tried it, but you could possibly save a line in the playerfile which would be something like "Warns".
The Warns would be "0" as default, and you can create a /warn command for the admins, which will set the warns. When an admin uses the /warn cmd, it will set the players warns: PlayerInfo[giveplayerid][pWarns] = 1+PlayerInfo[giveplayerid][pWarns]; and somewhere.. if(PlayerInfo[playerid][pWarns] == 3) Ban |