R5 Spike Strip
#5

here's what I came up with in a couple of minutes, don't ask me to improve it because I won't you can edit it yourself

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("spike strip filter script by cessil");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
  if (!strcmp("/repair", cmdtext))
  {
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle!");
    RepairVehicle(GetPlayerVehicleID(playerid));
    SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been successfully repaired!");
    return 1;
  }
  if (!strcmp("/pop", cmdtext))
  {
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle!");
    UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), 0, 0, 0, encode_tires(1, 1, 1, 1));
    SendClientMessage(playerid, 0xFFFFFFFF, "popped tires?");
    return 1;
  }
  if (!strcmp("/dmg", cmdtext))
  {
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle!");
    new string[128];
    new panels, doors, lights, tires;
    new vid;
		vid = GetPlayerVehicleID(playerid);
    GetVehicleDamageStatus(vid, panels, doors, lights, tires);
    format(string,sizeof(string),"vehicle damage is panels: %d, doors: %d, lights: %d, tires: %d",panels, doors, lights, tires);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    return 1;
  }
  if (!strcmp("/spike", cmdtext))
  {
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid,x,y,z);
	  CreatePickup(1593,14,x,y,z,0);
    SendClientMessage(playerid, 0xFFFFFFFF, "spike");
    return 1;
  }
	return 0;
}

encode_tires(tire1, tire2, tire3, tire4) {

	return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
}

encode_tires_bike(rear, front) {

	return rear | (front << 1);
}

public OnPlayerPickUpPickup(playerid,pickupid)
{
  UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), 0, 0, 0, encode_tires(1, 1, 1, 1));
  SendClientMessage(playerid, 0xFFFFFFFF, "you have driven over a spike strip!");
}
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Messages In This Thread
R5 Spike Strip - by gtapolicemods - 25.03.2010, 02:45
Re: R5 Spike Strip - by Norn - 25.03.2010, 02:48
Re: R5 Spike Strip - by XGh0stz - 25.03.2010, 04:09
Re: R5 Spike Strip - by Donny_k - 25.03.2010, 07:05
Re: R5 Spike Strip - by cessil - 25.03.2010, 08:08
Re: R5 Spike Strip - by Goobiiify - 25.03.2010, 22:35
Re: R5 Spike Strip - by Rand_Omar - 26.03.2010, 10:41
Re: R5 Spike Strip - by Flake. - 26.03.2010, 10:42
Re: R5 Spike Strip - by br0adyb0ii - 27.03.2010, 03:21

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