25.03.2010, 04:09
Uh... Ok, well this is brand new & know nothing of it & didnt even notice it when reviewing R5 Features, but I guess the best way to test this is to put in a spike trap object & run over it to test if that much works...
He's not asking for a code, just a how to, even a simple function (If one exisits) would suffice
Closest clue to this task I've seen though:
He's not asking for a code, just a how to, even a simple function (If one exisits) would suffice
Closest clue to this task I've seen though:
pawn Код:
forward OnVehicleDamageStatusUpdate(vehicleid, playerid);
native GetVehicleDamageStatus(vehicleid, &panels, &doors, &lights, &tires);
native UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);

