Checking if the player is in a CERTAIN checkpoint
#5

Quote:
Originally Posted by jameskmonger
That detects if they are in any checkpoint. I want to make a system where if they are in a certain checkpoint (in this case, the one at the fuel station) it will set a new checkpoint in a different place. But I only want it to happen if they are in the one at the fuel station.
So you need a Checkpoint streamer.
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