19.03.2010, 14:38
Quote:
Originally Posted by † мąүқоҳ™
Here is mistake : GivePlayerWeapon(playerid,weaponid,100); You need to make it that it saves an ammo too...
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Quote:
SaveWeaponsToFile(playerid) { new i, path[50], string[128], weaponid, ammo; path = GetPlayerFormattedName(playerid); if (!dini_Exists(path)) dini_Create(path); for (i=0; i<13; i++) { GetPlayerWeaponData(playerid,i,weaponid,ammo); format(string,sizeof(string),"Weapon - %d",i); dini_IntSet(path,string,weaponid); format(string,sizeof(string),"AmmoID - %d",i); dini_IntSet(path,string,ammo == 65535 ? 0 : ammo); } } |