NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? [SLOVED 100%]
#1

Wil This Work :
pawn Code:
if for (new p=0; p<MAX_PLAYERS; p++)
{
    if (IsPlayerConnected(p) && p!=INVALID_PLAYER_ID) // code...
}
im not sure if it will check : if the player is connected & this isnt a invalid player id!
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Messages In This Thread
NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? [SLOVED 100%] - by Micko9 - 17.03.2010, 20:49
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Carlton - 17.03.2010, 20:50
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Micko9 - 17.03.2010, 20:51
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Carlton - 17.03.2010, 20:53
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Born2die - 17.03.2010, 20:53
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Micko9 - 17.03.2010, 20:55
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Born2die - 17.03.2010, 21:00
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Micko9 - 18.03.2010, 10:37
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Torran - 18.03.2010, 10:39
Re: NEED HELP ( AGAIN ) : DOES INVALID_PLAYER_ID WORK? - by Micko9 - 18.03.2010, 10:48

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