17.03.2010, 11:13
pawn Код:
new tid = GetPlayerVehicleID(playerid);
if (IsTrailerAttachedToVehicle(tid))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You Have Droped Off your First Load, Go to the Next one");
IsHauling[playerid] = 2;
SetPlayerCheckpoint(playerid,2200.4985,-1976.4784,14.5273, 8.0);
} // Try moving this bracket to the very end as shown below
pawn Код:
DestroyVehicle(TrailerOne);
IsHauling[playerid] = 0;
IsPickingUp[playerid] = 1;
}
}
}
} // The moved bracket is now here for example