15.03.2010, 00:08
Here your missing brackets:
Correct would be
pawn Код:
if(dialogid == CIVILIAN_DIALOG && response == 1)
{
TogglePlayerControllable(playerid, 1);
if(listitem == 0)
{
SendClientMessage(playerid,0x1E90FFAA, "RAPIST: You can rape other players and infect them with STDs that could kill them");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_RAPIST;
CanChooseSkill[playerid] =0;
}
if(listitem == 1)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "GUN DEALER: If anyone needs weapons then you sell them some lead. Your prices are set by the game");
SendClientMessage(playerid,0x00FFFFAA, "You can also deliver guns to ammunations, just get in the PATRIOT car at ammunation stores in LS");
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,30,50);
gTeam[playerid] = TEAM_GUNDEALER;
CanChooseSkill[playerid] =0;
}
if(listitem == 2)
{
SendClientMessage(playerid,0x00FFFFAA, "DRUG DEALER: You will supply people with drugs for a price. Dont let people rip you off..");
SendClientMessage(playerid,0x00FFFFAA, "Keep a watch on the chat for players wanting drugs. Visit the drug house to replenish your stock");
GivePlayerWeapon(playerid,25,50);
GivePlayerWeapon(playerid,28,100);
GivePlayerWeapon(playerid,5,1);
gTeam[playerid] = TEAM_DRGDEL;
PlayerDrugs[playerid] = 500;
SetPlayerToTeamColour(playerid);
CanChooseSkill[playerid] =0;
}
if(listitem == 3)
{
SendClientMessage(playerid,0x00FFFFAA, "HITMAN: If anyone needs another player dead then they will contact you. Make sure you agree a price and get paid");
SendClientMessage(playerid,0x00FFFFAA, "Type /hits to see if there are any hit contracts available");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_HITMAN;
CanChooseSkill[playerid] =0;
}
if(listitem == 4)
{
SendClientMessage(playerid,0x00FFFFAA, "PRIVATE MEDIC: If anyone needs medical attention for cuts and bruses or STDs then you can cure then and heal them");
SendClientMessage(playerid,0x00FFFFAA, "You can also infect them with STDs that could kill them DO NOT HIT/INFECT THEM JUST TO HEAL/CURE THEM");
GivePlayerWeapon(playerid,22,250);
gTeam[playerid] = TEAM_PVTMED;
CanChooseSkill[playerid] =0;
}
if(listitem == 5)
{
SendClientMessage(playerid,0x00FFFFAA, "BOUNTY HUNTER: You have to help the cops take Escaped prisoners back into custody");
SendClientMessage(playerid,0x00FFFFAA, "Simply target RED players and type /ar (id) next to them to see if you have found an escaped convict");
SendClientMessage(playerid,0x00FFFFAA, "Type /bounty for details of Escaped Prisoners");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_BOUNTY;
CanChooseSkill[playerid] =0;
}
if(listitem == 6)
{
// Nothing more to copy-paste.
}
if(listitem == 7)
{
// Nothing more to copy-paste.
}
if(listitem == 8)
{
// Nothing more to copy-paste.
}
if(listitem == 9)
{
// Nothing more to copy-paste.
}
if(listitem == 10)
{
// Nothing more to copy-paste.
}
if(listitem == 11)
{
// Nothing more to copy-paste.
}
pawn Код:
if(dialogid == CIVILIAN_DIALOG && response == 1)
{
TogglePlayerControllable(playerid, 1);
if(listitem == 0)
{
SendClientMessage(playerid,0x1E90FFAA, "RAPIST: You can rape other players and infect them with STDs that could kill them");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_RAPIST;
CanChooseSkill[playerid] =0;
}
if(listitem == 1)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "GUN DEALER: If anyone needs weapons then you sell them some lead. Your prices are set by the game");
SendClientMessage(playerid,0x00FFFFAA, "You can also deliver guns to ammunations, just get in the PATRIOT car at ammunation stores in LS");
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,30,50);
gTeam[playerid] = TEAM_GUNDEALER;
CanChooseSkill[playerid] =0;
}
if(listitem == 2)
{
SendClientMessage(playerid,0x00FFFFAA, "DRUG DEALER: You will supply people with drugs for a price. Dont let people rip you off..");
SendClientMessage(playerid,0x00FFFFAA, "Keep a watch on the chat for players wanting drugs. Visit the drug house to replenish your stock");
GivePlayerWeapon(playerid,25,50);
GivePlayerWeapon(playerid,28,100);
GivePlayerWeapon(playerid,5,1);
gTeam[playerid] = TEAM_DRGDEL;
PlayerDrugs[playerid] = 500;
SetPlayerToTeamColour(playerid);
CanChooseSkill[playerid] =0;
}
if(listitem == 3)
{
SendClientMessage(playerid,0x00FFFFAA, "HITMAN: If anyone needs another player dead then they will contact you. Make sure you agree a price and get paid");
SendClientMessage(playerid,0x00FFFFAA, "Type /hits to see if there are any hit contracts available");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_HITMAN;
CanChooseSkill[playerid] =0;
}
if(listitem == 4)
{
SendClientMessage(playerid,0x00FFFFAA, "PRIVATE MEDIC: If anyone needs medical attention for cuts and bruses or STDs then you can cure then and heal them");
SendClientMessage(playerid,0x00FFFFAA, "You can also infect them with STDs that could kill them DO NOT HIT/INFECT THEM JUST TO HEAL/CURE THEM");
GivePlayerWeapon(playerid,22,250);
gTeam[playerid] = TEAM_PVTMED;
CanChooseSkill[playerid] =0;
}
if(listitem == 5)
{
SendClientMessage(playerid,0x00FFFFAA, "BOUNTY HUNTER: You have to help the cops take Escaped prisoners back into custody");
SendClientMessage(playerid,0x00FFFFAA, "Simply target RED players and type /ar (id) next to them to see if you have found an escaped convict");
SendClientMessage(playerid,0x00FFFFAA, "Type /bounty for details of Escaped Prisoners");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_BOUNTY;
CanChooseSkill[playerid] =0;
}
if(listitem == 6)
{
// Nothing more to copy-paste.
}
if(listitem == 7)
{
// Nothing more to copy-paste.
}
if(listitem == 8)
{
// Nothing more to copy-paste.
}
if(listitem == 9)
{
// Nothing more to copy-paste.
}
if(listitem == 10)
{
// Nothing more to copy-paste.
}
if(listitem == 11)
{
// Nothing more to copy-paste.
}
}