14.03.2010, 21:20
Quote:
Originally Posted by Chriham3
My /pay don't work!
here is my code: PS: I'm ****ing tired people PM me to use sscanf or dcmd, I like the OLD best! |
pawn Код:
if(strcmp(cmdtext, "/pay", true) == 0)
{
new tmp[128];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
new idx;
new moneys;
new playermoney;
new sendername[MAX_PLAYER_NAME];
new string[128];
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]");
return 1;
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999)
{
SendClientMessage(playerid, COLOR_GRAD1, "Dont go below 1, or above 99999 at once.");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
if(giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GREY, " You can not pay for yourself !");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = GetPlayerMoney(playerid);
if (moneys > 0 && playermoney >= moneys)
{
GivePlayerMoney(playerid, - moneys);
GivePlayerMoney(giveplayerid, moneys);
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* %s takes out some cash, and hands it to %s.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,0,0,0,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Your too far away.");
}
}
}
else
{
format(string, sizeof(string), " %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}