14.03.2010, 20:26
i alway do
when he is in a checkpoint
if(isplayerinrangeofpoint(playerid,range,x,y,z))
{
//something...
}
BTW
dont copy this,i diddnt work with capslock
when he is in a checkpoint
if(isplayerinrangeofpoint(playerid,range,x,y,z))
{
//something...
}
BTW
dont copy this,i diddnt work with capslock

