How to get gravity?
#4

Hmmm, only way I could think to do it is create a float.

new float:Gravity;

When user uses /setgravity [amount] make Gravity = amount or something similar but also run the check if(amount = Gravity) or something. It's the only way I can think to do it.
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Messages In This Thread
How to get gravity? - by Torran - 12.03.2010, 12:05
Re: How to get gravity? - by Mike Garber - 12.03.2010, 12:11
Re: How to get gravity? - by adsy - 12.03.2010, 12:12
Re: How to get gravity? - by gotenks918 - 12.03.2010, 12:12

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