11.03.2010, 15:57
Quote:
Originally Posted by |)�Ω�{−}�R� � Dare To Die
IsPlayerInRangeOfPoint will not consider the Z axis. From 0 to infinity the z axis is ignored by that native. So you would have to use IsPlayerInArea
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Originally Posted by |)�Ω�{−}�R� � Dare To Die
IsPlayerInRangeOfPoint will not consider the Z axis. From 0 to infinity the z axis is ignored by that native. So you would have to use IsPlayerInArea
|