IsPlayerInRangeOfPoint Problem!
#1

I have a code, And it detected wheather im on the pipe in area 51 to bug abuse the pipe is in the air a little higher than walking height. But if im on the floor near the pipe it kicks me even though im not on the pipe. How do i do it so if its in that height of the pip and near it?

Here is my code


for(new i = 0; i < MAX_PLAYERS; i++)
{
new Float, Float:y, Float:z;
GetPlayerPos(i,x,y,z);

if(IsPlayerInRangeOfPoint(i, 7.0, 264.1581,1820.8364,9.4387))
{
new oname[30];
new string[156];
GetPlayerName(i,oname,30);
format(string,sizeof(string),"[SERVER] %s(%d) Has Been Kicked! - Bug Abuse!",oname,i);
SendClientMessageToAll(COLOR_ADMIN,string);
Kick(i);
}
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Messages In This Thread
IsPlayerInRangeOfPoint Problem! - by Kyle - 11.03.2010, 06:53
Re: IsPlayerInRangeOfPoint Problem! - by Chris. - 11.03.2010, 07:03
Re: IsPlayerInRangeOfPoint Problem! - by MenaceX^ - 11.03.2010, 07:25
Re: IsPlayerInRangeOfPoint Problem! - by Deat_Itself - 11.03.2010, 07:31
Re: IsPlayerInRangeOfPoint Problem! - by deather - 11.03.2010, 07:36
Re: IsPlayerInRangeOfPoint Problem! - by MenaceX^ - 11.03.2010, 07:41
Re: IsPlayerInRangeOfPoint Problem! - by Kyle - 11.03.2010, 14:54
Re: IsPlayerInRangeOfPoint Problem! - by shady91 - 11.03.2010, 15:50
Re: IsPlayerInRangeOfPoint Problem! - by ¤Adas¤ - 11.03.2010, 15:57

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