[RESOLVIDO]OnPlayerConnect,OnPlayerDisconnect
#2

pawn Код:
new pName[MAX_PLAYER_NAME];
  new string[56];
  GetPlayerName(playerid, pName, sizeof(pName));  

  switch(reason)
  {
    case 0: format(string, sizeof(string), "[GANG] %s saiu do servidor por problemas de conexгo. (Crash)", pName);
    case 1: format(string, sizeof(string), "[GANG] %s cansou de jogar e saiu. (Saiu)", pName);
    case 2: format(string, sizeof(string), "[GANG] %s foi kickado ou banido. (Kick/ban)", pName);
  }

  SendClientMessageToAll(0xAAAAAAAA, string);
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Messages In This Thread
[RESOLVIDO]OnPlayerConnect,OnPlayerDisconnect - by irffri1234 - 10.03.2010, 18:01
Re: [DUV]OnPlayerConnect,OnPlayerDisconnect - by Guilherme_Canani - 10.03.2010, 18:14
Re: [DUV]OnPlayerConnect,OnPlayerDisconnect - by Ambrуsio - 10.03.2010, 18:15
Re: [DUV]OnPlayerConnect,OnPlayerDisconnect - by irffri1234 - 10.03.2010, 18:16
Re: [RESOLVIDO]OnPlayerConnect,OnPlayerDisconnect - by andmeida10 - 10.03.2010, 18:21

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