10.03.2010, 14:49
Use something like this under OnPlayerDeath
pawn Код:
if (GetPlayerTeam(killerid) != GetPlayerTeam(playerid)) // stops a teamkill for money
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (GetPlayerTeam(i) == GetPlayerTeam(killerid))
{
GivePlayerMoney(i, amount);
}
}
}