Posts: 6,129
Threads: 36
Joined: Jan 2009
Quote:
Originally Posted by Eric_
Quote:
Originally Posted by Don Correlli
Erm, not bad, but you should really look into this:
pawn Код:
if(listitem == 1) { SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Muslim"); OnReligonGiven(playerid, "Muslim"); } if(listitem == 2) { SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Christian"); OnReligonGiven(playerid, "Christian"); } if(listitem == 3) { SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Catholic"); OnReligonGiven(playerid, "Catholic"); } if(listitem == 4) { SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Islam"); OnReligonGiven(playerid, "Islam"); }
It doesn't make sense for me.
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How doesn't it make sense ?
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1) You're not even using a define for colours
2) You're using if statements instead of switch statements for something that has more than 1 parameter
3) You've created a callback for religions... which will only be called, what, once to set a religion?