06.03.2010, 15:51
Add This (by me)
Edit if (gPlayerSpawned[playerid] == 1) Change 0 to 1
Код:
public OnPlayerSpawn(playerid)
{
if (gdebug >=1){printf("OnPlayerSpawn Playerid:%d", playerid);}
new playername[40];
if (teamcarlock)
{
TeamLockDoors(playerid);
}
InitLockDoors(playerid);
if(accountplay)
{
if (gdebug >=1){printf("accountplay");}
if (gPlayerAccount[playerid] == 0)
{
gTeam[playerid] = 0;
GameTextForPlayer(playerid, "~w~Welcome.~n~In order to play you need to create an account, type ~n~~r~/regnick (password)~w~ to register", 20000, 3);
//SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid,3);
PlayerInfo[playerid][pInt] = 3;
SetPlayerPos(playerid,198.5,162.5,1003.0);
// airport
PlayJailSound(1153 , 1154, 2000,264.395200, 77.564040, 1001.039000);
gPlayerSpawned[playerid] = 1;
return 1;
}
if (gPlayerLogged[playerid] == 0)
{
gTeam[playerid] = 0;
GameTextForPlayer(playerid, "~w~In order to play you need to log in to your account, type ~n~~g~/login (password)~w~ to log in", 20000, 3);
//SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid,3);
PlayerInfo[playerid][pInt] = 3;
SetPlayerPos(playerid,198.5,162.5,1003.0);
// airport
PlayJailSound(1153 , 1154, 2000,264.395200, 77.564040, 1001.039000);
gPlayerSpawned[playerid] = 1;
return 1;
}
}
if (gPlayerSpawned[playerid] == 1)
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
if (gTeam[playerid] == 2 && forceteam && CopCheck(playerid))
{
gTeam[playerid] = 3;
PlayerInfo[playerid][pTeam] = 3;
SetPlayerRandomSpawn(playerid);
SendClientMessage(playerid, COLOR_YELLOW, "SERVER: Your are not allowed to be a cop.");
}

