Undefined symbol "i"
#8

You have removed the loop. I think this might work.

Код:
public SetPlayerUnjail()
{
	for(new i=0; i<sizeof(TutTime); i++)
	{
		if(TutTime[i] >= 1)
		{
			TutTime[i] += 1;
			if(TutTime[i] == 3)
			{
				SendClientMessage(i, COLOR_YELLOW, "Text comes here");
			}
			else if(TutTime[i] == 10)
			{
				SendClientMessage(i, COLOR_YELLOW, "Text comes here");
			}
			else if(TutTime[i] == 15)
			{
				TutTime[i] = 0; PlayerInfo[i][pTut] = 1;
				gOoc[i] = 0; gNews[i] = 0; gFam[i] = 0;
				TogglePlayerControllable(i, 1);
				MedicBill[i] = 0;
				SetPlayerSpawn(i);
			}
		}
	}
}
Reply


Messages In This Thread
Undefined symbol "i" - by Centulo - 05.03.2010, 18:20
Re: Undefined symbol "i" - by Calgon - 05.03.2010, 18:21
Re: Undefined symbol "i" - by Centulo - 05.03.2010, 18:23
Re: Undefined symbol "i" - by Hot - 05.03.2010, 18:25
Re: Undefined symbol "i" - by Calgon - 05.03.2010, 18:25
Re: Undefined symbol "i" - by Centulo - 05.03.2010, 18:26
Re: Undefined symbol "i" - by MaykoX - 05.03.2010, 18:27
Re: Undefined symbol "i" - by Hot - 05.03.2010, 18:30
Re: Undefined symbol "i" - by Centulo - 05.03.2010, 18:31
Re: Undefined symbol "i" - by Calgon - 05.03.2010, 18:32

Forum Jump:


Users browsing this thread: 1 Guest(s)