04.03.2010, 11:25
Quote:
Originally Posted by [AC
Etch ]
ongamemodeinit gate =CreateObject(object, x, y, z, rx, ry, rz); OnPlayerCommandText if(strcmp(cmdtext,"/opengate", true) == 0) { MoveObject(gate,x,y,z,speed); //open gate coordinates return 1; } if(strcmp(cmdtext,"/closegate", true) == 0) { MoveObject(gate,x,y,z,speed); //closed gate coordinates return 1; } |
J:\server 0.2\gamemodes\PENSF.pwn(6960) : error 017: undefined symbol "gate"
J:\server 0.2\gamemodes\PENSF.pwn(6960) : error 017: undefined symbol "object"
J:\server 0.2\gamemodes\PENSF.pwn(16874) : error 017: undefined symbol "gate"
J:\server 0.2\gamemodes\PENSF.pwn(16879) : error 017: undefined symbol "gate"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.