Quote:
Originally Posted by Shady91
Quote:
Originally Posted by $ЂЯĢ
Streamer_UpdateEx only updates elements around that "fake" position for that tick. On next tick it uses normal player's position (0,0,0 under OnPlayerRequestClass), so it will unstream elements around that fake position.
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thought so.
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It happens to me too, if I remove "Streamer_UpdateEx" thingy, it will be fixed? init?
Thanks for updates