02.03.2010, 14:21
pawn Код:
new Died[ MAX_PLAYERS ];
public OnPlayerConnect( playerid )
{
Died[ playerid ] = 0;
return 1;
}
public OnPlayerDeath( playerid, killerid, reason )
{
Died[ playerid ] = 1;
return 1;
}
public OnPlayerSpawn( playerid )
{
if( Died[ playerid ] == 1 && DMZone[ playerid ] == 1 )
{
DMZone[ playerid ] = 0; // Incase you want to unset it.
SetPlayerPos(playerid, 2520.8533, -1677.9012, 15.1480);
SetPlayerFacingAngle(playerid, 94.3242);
Died[ playerid ] = 0;
}
return 1;
}