27.02.2010, 22:09
One thing what's wrong with this?
It still does the objects show in 0.0 0.0 0.0 but in debug i have the normal coordinates..
Код:
SetPlayerRaceCheckpoint(playerid, 0, CP[WhichCheckpoint[playerid]][1], CP[WhichCheckpoint[playerid]][2],CP[WhichCheckpoint[playerid]][3], CP[WhichCheckpoint[playerid]+1][1], CP[WhichCheckpoint[playerid]+1][2],CP[WhichCheckpoint[playerid]+1][3], CP_SIZE);