Quote:
Originally Posted by [03
Garsino ]
What if the player buys something from ammunation, clucking bell or any other food resturant?
It will detect it as money hacks.
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No, it won't. It only detects as money hack if the client-side money is greater than the server-side money. If it's smaller, the script automatically decreases the server-side money.
Also, it's better to disable stunt bonuses and casino entrances or you'll get fake detections.
Quote:
Originally Posted by ^Psycho^
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Mine (I think) is better, because you don't need to rename any functions. The script automatically hooks the internal money functions (GetPlayerMoney, GivePlayerMoney and ResetPlayerMoney), so you don't need to care about that. And it has a callback, which is nice too.