A problem with my getobjectpos
#2

pawn Code:
//PlayerInfo[playerid][pWeedPlant] = CreateObject(3409, wX, wY, wZ-1, 0.0, 0.0, wA+1);
//PlayerInfo[playerid][pWeedPlant] = 1;
See what you did there? If that's how you had your code, then yes, it shouldn't be working. You set pWeedPlant to whatever the created object's id is, but then you set it to 1.
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Messages In This Thread
A problem with my getobjectpos - by Johndaone - 25.02.2010, 23:24
Re: A problem with my getobjectpos - by Backwardsman97 - 26.02.2010, 00:16
Re: A problem with my getobjectpos - by Johndaone - 26.02.2010, 00:17
Re: A problem with my getobjectpos - by Backwardsman97 - 26.02.2010, 00:30
Re: A problem with my getobjectpos - by Johndaone - 26.02.2010, 00:35
Re: A problem with my getobjectpos - by Backwardsman97 - 26.02.2010, 00:46

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