26.02.2010, 00:16
pawn Code:
//PlayerInfo[playerid][pWeedPlant] = CreateObject(3409, wX, wY, wZ-1, 0.0, 0.0, wA+1);
//PlayerInfo[playerid][pWeedPlant] = 1;
//PlayerInfo[playerid][pWeedPlant] = CreateObject(3409, wX, wY, wZ-1, 0.0, 0.0, wA+1);
//PlayerInfo[playerid][pWeedPlant] = 1;