Fall Thorugh Ground
#7

Nope

OnPlayerSpawn
pawn Код:
if(Classid[playerid] == 0 || Classid[playerid] == 1 || Classid[playerid] == 2 || Classid[playerid] == 3 || Classid[playerid] == 4)
    {
        SetPlayerInterior(playerid, 0);
        SetPlayerPos(playerid, -180.7331,1034.4825,19.7422);
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid,31,350);
        GivePlayerWeapon(playerid,22, 100);
        GivePlayerWeapon(playerid,1, 0);
    }
    if(Classid[playerid] == 5 || Classid[playerid] == 6 || Classid[playerid] == 7 || Classid[playerid] == 8 || Classid[playerid] == 9 || Classid[playerid] == 10)
    {
        SetPlayerInterior(playerid, 0);
        SetPlayerPos(playerid, 15.7948,1518.3596,13.5336);
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid,30,260);
        GivePlayerWeapon(playerid,29,230);
        GivePlayerWeapon(playerid,8, 0);
    }
The coords/interiors aren't the same since I took ou the interior spawning to outside.
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Messages In This Thread
Fall Thorugh Ground - by jamesb93 - 22.02.2010, 20:16
Re: Fall Thorugh Ground - by silvan - 22.02.2010, 22:12
Re: Fall Thorugh Ground - by jamesb93 - 23.02.2010, 15:14
Re: Fall Thorugh Ground - by silvan - 23.02.2010, 15:33
Re: Fall Thorugh Ground - by jamesb93 - 23.02.2010, 21:43
Re: Fall Thorugh Ground - by gotenks918 - 23.02.2010, 21:45
Re: Fall Thorugh Ground - by jamesb93 - 24.02.2010, 15:17

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