23.02.2010, 19:41
Never mind, I think I fixed it:
Thanks for your help dudes, have a good one
Code:
if(strcmp(cmd, "/showbadge", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, " USAGE: /showbadge [playerid]"); return 1; } new para1; para1 = ReturnUser(tmp); giveplayerid = ReturnUser(tmp); if(gTeam[playerid] == TEAM_LSPD) { if(PlayerInfo[playerid][pLAERank] >= 1) { if(IsPlayerConnected(para1)) { if(giveplayerid != INVALID_PLAYER_ID) { if (GetDistanceBetweenPlayers(playerid,giveplayerid) > 5) { SendClientMessage(playerid, COLOR_GREY, " You are too far away from the player."); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, " USAGE: /showbadge [playerid]"); return 1; } format(string, sizeof(string), "* %s takes hold of his badge and shows it to %s.", sendername, giveplayer); ProxDetector(30.0, playerid, string, COLOR_LILAC,COLOR_LILAC,COLOR_LILAC,COLOR_LILAC,COLOR_LILAC); if(PlayerInfo[playerid][pLAERank] == 10) { format(string, sizeof(string), "Chief of Police %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 9) { format(string, sizeof(string), "Assistant Chief %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 8) { format(string, sizeof(string), "Deputy Chief %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 7) { format(string, sizeof(string), "Commander %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 6) { format(string, sizeof(string), "Captain %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 5) { format(string, sizeof(string), "Lieutenant %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 4) { format(string, sizeof(string), "Sergeant %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 3) { format(string, sizeof(string), "Detective %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 2) { format(string, sizeof(string), "Senior Lead Officer %s, Los Santos Police Department.", sendername); } else if(PlayerInfo[playerid][pLAERank] == 1) { format(string, sizeof(string), "Police Officer %s, Los Santos Police Department.", sendername); } SendClientMessage(giveplayerid, COLOR_BLUE, string); format(string, sizeof(string), "You have shown your badge to %s.", giveplayer); SendClientMessage(playerid, COLOR_BLUE, string); } } } else { SendClientMessage(playerid, COLOR_GREY, " You are not authorized to use that command."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You are not a Police Officer."); return 1; } } return 1; }