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Originally Posted by DavidC
Quote:
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Originally Posted by Zinglish
I have found that a mx of 5000 variabled arrays are the limit, that counts everything to total...
I used file writting and reading before I started using enums...
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Arrays are not the problem, I can still create those and its fine. Also, what do you mean, file writing and reading before using enums? You wrote to a file and read from the file every time you made changes to a player variable?! Damn that must have been slow.
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That's why we have MySQL.