22.02.2010, 15:53
(
Последний раз редактировалось aircombat; 08.04.2011 в 09:48.
)
its done like that :
public OnPlayerSpawn(playerid)
{
if (GetPlayerTeam[playerid] == TEAM_Grove)
{
SetPlayerPos(playerid,x,y,z);
}
return 1;
}
________
Iolite butane safety
public OnPlayerSpawn(playerid)
{
if (GetPlayerTeam[playerid] == TEAM_Grove)
{
SetPlayerPos(playerid,x,y,z);
}
return 1;
}
________
Iolite butane safety