22.02.2010, 06:28
No, I mean disabling other checkpoints, except yours.
Like that:
Like that:
pawn Код:
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
for(new d;d<sizeof(pchecks);d++)
{
if(d != checkpoint) TogglePlayerDynamicCP(playerid, pchecks[d], 0);
}
}