21.02.2010, 14:27
Without looking at your code, yes there certainly is a way to block the spawning.
If you don't have any clue howto do this in your script , let me know.
Grts Riz
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(playerlogin == true) //will give errors but you have to create your personal statement here.
{
SendClientMessage(playerid,0x00FF00FF,"Logged in succesfully!");
return 1;
}
else
{
SendClientMessage(playerid,0xFF0000FF,"You must login before spawning");
return 0;
}
}
If you don't have any clue howto do this in your script , let me know.
Grts Riz