CheckPlayerHealt?
#4

Quote:
Originally Posted by chosen
pawn Код:
new Float:health;
GetPlayerHealth(giveplayerid,health);
if(health >= 100.0)
{
    SendClientMessage(playerid, COLOR_GREY,"That person is fully healed.");
    return 1;
}
Something like this? Or what?
yes something like that. if the player in the ambulance have fully health the medic get that message and do not get any money and does not heal him.
but i dont know in witch line to put it to work
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Messages In This Thread
CheckPlayerHealt? - by cruising - 18.02.2010, 16:47
Re: CheckPlayerHealt? - by Cry_Wolf - 18.02.2010, 16:48
Re: CheckPlayerHealt? - by chosen - 18.02.2010, 17:18
Re: CheckPlayerHealt? - by cruising - 18.02.2010, 17:59
Re: CheckPlayerHealt? - by chosen - 18.02.2010, 18:02
Re: CheckPlayerHealt? - by cruising - 18.02.2010, 18:15

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